Wednesday, May 18, 2022

Simcity 2000

Your goal in Simcity is to create a city that will reach the year 2023 with at least 15,000 residents. 

Click this link to start playing the game.

Start a NEW CITY in the year 1900.

Give your city a personalized name.  For example, mine is "Gillville."

BEGINNERS TRICKS AND TIPS:

  • You absolutely need three things to start a city in Simcity 2000. This is the toughest part for beginners.

    • FIRST: Build a Power Plant.

      Hold the button down on the red lightning bolt to get the option for power plants.  I'd start with coal or oil.

    •  

    • SECOND: Build Roads (a grid pattern works very well.)

    • THIRD: Build a mix of Residential, Commercial, and Industrial  zones not more than 3 blocks from a road.





The BUDGET WINDOW will pop up once per year.  You can set your game to AUTO BUDGET if you don't want it to pop-up, but I wouldn't recommend leaving it like that forever.  You need to see what's going on with your money.





  • This took me a long time to figure out. If you press the mouse button and hold it down on the menu bar where you choose which structure to build, a menu will pop up with more choices. You need to know this.

  • You will probably have zoning that does not develop. Check the following things.

    • Does it have a road within three tiles?

    • Does it have access to power either through adjacent buildings or power lines?

    • Can the people who might live (or work) there have a short, connected route to another zone type?

  • Now, look at the demand indicator. What you want is for all three indicators to be in the full + position. If they are not, then something is wrong with your city that makes it undesirable.

    • The first thing you can do to raise the demand indicator is to lower taxes in the budget window. Lowering taxes always brings cheers from the populace.

    • The second thing that you can do is often overlooked by people. You must have the correct ratio of Residential to Commercial to Industrial. The optimum ratio changes as a city grows larger. The ratios are approximately as follows:


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